User Interface & Controls
Critical elements of the gameplay interface and your keyboard/mouse controls are outlined in the images below.
For more information on the UI, watch our video overview below.
Movement & Positioning
Tactical awareness of the environment is essential to your success on the battlefield. Not only is it important to know the overall layout of the combat zone, it is critical that you remain aware of your positioning relative to the terrain, your teammates, and the enemy. Mastering use of the following skills will greatly increase your chance of achieving your objectives.
Changing Stances: A soldier can assume 3 different body ‘stances’ to suit their current combat situation, each with its pros and cons. Standing provides the greatest mobility, but it is also the least stable stance and provides the largest target for the enemy. Crouching (C key) exposes a smaller profile for enemy fire, but reduces movement speed considerably. Going prone (CTRL key) causes your soldier to lay flat on the ground, making you an even harder target to hit, especially for enemies in front of you, but it does slow movement even further.
Using Cover: In addition to placing a hard barrier between you and the enemy protecting you from incoming rounds, cover helps by improving your accuracy, greatly reducing recoil, and increasing the rate at which health regenerates. Your HUD will alert you that you have the opportunity to enter cover when you are near an object on the map that can be used for protection; to enter cover, simply press SPACE. It is also possible to slide into cover in some situations—to slide, press SPACE as you are moving towards a valid cover point. While in cover, it is possible to change stances, peek around the sides and top of an object to view the battlefield, or even lean around to target an enemy sharing your cover point or sweep the area under your location.
Aiming With Sights: Using your weapon’s sights while firing will significantly improve your chances of hitting your target… and your accuracy is optimized when using sights in cover or in a prone stance. While aiming with your sights will help improve your accuracy, it comes at a cost: your view of the rest of the environment will be extremely limited while your eye is focused on your target, and it will be difficult to see enemies on the periphery of your vision.
To aim down your weapon’s sights, press and hold the MOUSE2 button. By default, pressing MOUSE2 will allow you to aim down your weapon’s iron sights. Your view, aiming reticle, and zoom level will change depending on your weapon and any modifications in your weapon’s scope slot.
Reading the Minimap: Your HUD’s minimap is invaluable for assessing the layout of your immediate location and tracking the movements of squadmates and any enemies they’ve spotted. On the minimap your squadmates are represented as blue geometric shapes denoting their chosen class; triangle for recon, square for assault and a circle for specialist. The minimap is always viewable in the lower right corner of your HUD, and it can be expanded by pressing the M key.
Tip: The expanded minimap (M key) is in 3D, which gives you a wider situational awareness. This is especially useful on large areas such as typically found in Onslaught maps.
For more information on the HUD and other features watch our video below.
Classes & Devices
Ghost Recon Online features three unique classes of soldier – Recon, Assault and Specialist. Each class has access to its own technological devices which—if used properly—can make the difference between victory and defeat.
One of the key differences between the classes is their respective access to the different categories of weapons. Although it is possible to change your weapon load-out during a match, each soldier will only be able to carry two weapons at any given time in the field:
- Assault: Assault Rifles, Shotguns, Pistols
- Recon: Sniper Rifles, Submachine Guns, Pistols
- Specialist: Light Machine Guns, Shotguns, Pistols
It is important to note that many weapons—particularly the automatic weapons—have a high degree of recoil when they are fired continuously. To mitigate this, most automatic weapons have semiautomatic or burst fire modes which greatly help in landing accurate shots at longer ranges. To switch the firing mode for your weapon press the X key. In addition, it is possible to acquire special types of ammunition for your weapon. Special ammo must be equipped before beginning a match, but once equipped can be toggled during combat by pressing the Z key.
In addition to the two weapons each solider may carry, it is also possible to carry grenades. It is important to note that you do not automatically have grenades ready for use when you start the game. You must first acquire grenades as a reward or by purchasing from the shop; once you have grenades in your inventory, you must equip them before entering into a match. Once you have grenades equipped and ready, you may select them by pressing the 3 key, you can then throw them in an arc by pressing MOUSE1 or roll them by pressing MOUSE2.
For more information on classes check our Classes & Abilities section.
In addition to the weaponry discussed above, each soldier will have access to specialized devices depending on their class:
- The Assault soldier uses devices that take time to deploy that get used until they are fully discharged or manually deactivated. Assault devices include the HEAT device which disrupts the enemy with painful microwaves and the BLITZ device which allows the soldier to charge the front lines with a bulletproof shield.
- Recon devices recharge slowly, but can be switched on and off at will, so long as they have some stored energy to power them. Recon devices include the ORACLE system that hacks enemy intelligence to reveal battlefield positions and the CLOAK device which renders the ghost temporarily invisible to enemies.
- The Specialist uses devices that can be charged up in order to increase their effectiveness... however, if overcharged these devices may overheat and cause injury to the user. Specialist devices include the BLACKOUT device which disrupts nearby enemy electronics and the AEGIS device with deploys a protective laser-burst plasma field.
For a detailed overview of all of the classes, visit the classes and devices sections of the site.
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