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03-12-2013

0.14.0 Release Notes

This Wednesday we release the new version 0.14.0. Check out the changes!

CHANGES

  • Match Completion Streak
  • Armor Durability
  • Armor Upgrades
  • ATHENA Armory
  • Athena Rating Penalty

EARN BONUS RP FOR ACCUMULATING MATCH COMPLETION STREAKS

  • Players who complete matches are rewarded with a percentage bonus RP in the following round
  • Every consecutive match completed increases the percentage amount of bonus RP earned after every round
  • Players can achieve a maximum of 20% bonus RP after getting a match completion streak of 4 matches
  • Match completion streak resets when players leave a match
  • Match completion streak is tracked before this patch, so players who have been completing matches consecutively will have a head start
  • As a special winter gift, the match completion streak will not be lost when players exit the game from the lobby throughout the month of December, but the streak will have a set expiration time in future updates

ARMOR DURABILITY

  • The armor durability value displayed on top of the durability progress bar now displays the current armor durability

ARMOR UPGRADES

  • Armor upgrades are now sorted based on quality (Basic, Professional, Premium) in the customization screen
  • Armor upgrades now show a quick stats view in the armor customization screen
For example: 1/4/-/0.5 means
  • Toughness 1
  • Critical evasion 4
  • Additional health 0
  • Additional regeneration 0.5

ATHENA ARMORY

  • Non AAA members can now scroll through the AAA Store

ATHENA RATING PENALTY 

  • Players receive a temporary penalty in the Athena Rating if they do not complete a match
  • Players must complete 3 matches to recover from the penalty suffered for one incomplete match
  • For each additional match not completed, the penalty is increased and the total number of matches needed to recover increases by 3 (e.g. quitting 2 matches requires 6 matches to recover from the penalty).

BUG FIXES

The following issues have been fixed:

  • Multiple collision issues resolved in Balaklava Sub-Pen and Attica Heights
  • Textures in Khyber Stronghold are now less bright
  • Players are no longer automatically spawned without pressing SPACE if they repeatedly press the spacebar in the previous screen
  • The fog in the foreground of Xinyi District, Korolyov Towers and Khyber Stronghold is no longer missing

KNOWN ISSUES

  • Due to a backend variable permanently rounding down, the actual RP gained from the Match Completion Streak may appear to be less than the suggested percentage by 1-2 RP. This predominantly affects the 5% bonus
Example: 
I earned 100 RP in my match. With a bonus of 5% I expect to receive 105 RP, but because of the backend variable being applied across two rounds, I receive 103 RP (therefore 2RP less than expected).


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